Christian Floerkemeier, Friedemann Mattern: Smart Playing Cards - Enhancing the Gaming Experience with RFID The idea of pervasive gaming, where traditional tabletop games are enhanced with wireless computing devices, has recently received increased attention. We present a card game that is augmented with information technology to advise novice players and to relieve the players of mundane tasks, such as score keeping. The paper outlines in particular our efforts to build a system that preserves the assets of conventional card games. We furthermore discuss how appropriate RFID system design results in a portable solution which requires minimal changes and disruptions to the conventional game flow and which works reliably. We also illustrate how the players' mobile phones can be used as user interfaces, thus reducing the overall system costs.